- Set both Cycle switches to one-shot (envelope mode).
- CH 1: Attack short, Decay medium. CH 1 Attenuverter: full CW (+1× unity).
- CH 2: Attack short, Decay long. CH 2 Attenuverter: full CW.
- Patch gate source 1 → Delta-V TRIG 1.
- Patch gate source 2 → Delta-V TRIG 2 (keep Link switch OFF).
- Patch VCO 1 → Delta-V VCA 1. Patch VCO 2 → Delta-V VCA 2.
- Patch Delta-V OUT 1 → Output L. Patch Delta-V OUT 2 → Output R.
Analog dual AD function generator in 10HP. Per channel: Attack, Decay, Shape, one-shot/LFO switch, Attack+Decay CV, dedicated VCA (5V-normalized), attenuverter, EOC. Link switch and DC-coupled SUM. Envelopes, LFOs to ~1.7kHz, ASR via SLEW, mixing.
Patch Ideas · 8
- Set CH 1 Cycle switch to LFO.
- Turn CH 1 Attack fully CCW (shortest).
- Turn CH 1 Decay fully CCW (shortest).
- Set Shape to noon for a linear triangle-ish wave; CCW for exponential; CW for logarithmic.
- Set CH 1 Attenuverter full CW for full-level output.
- Unpatch anything from VCA 1 (so OUT gives raw waveform, not amplified audio).
- Patch Delta-V OUT 1 → Filter (In) → Output.
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- Set CH 1 Cycle switch to one-shot (envelope mode).
- Set CH 1 Attack to your desired rise time.
- Set CH 1 Decay to your desired release time.
- Set CH 1 Attenuverter full CW.
- Patch gate source (e.g. sequencer gate) → Delta-V SLEW 1 (NOT TRIG 1).
- Patch Delta-V OUT 1 → VCA CV (or filter cutoff).
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- Turn the Link switch ON.
- Set both Cycle switches to one-shot (envelope).
- CH 1: Attack very short, Decay short (the bite). CH 1 Atten: ~80% CW.
- CH 2: Attack medium, Decay long (the body). CH 2 Atten: ~60% CW.
- Patch single gate → Delta-V TRIG 1 only.
- Leave OUT 1 and OUT 2 unpatched (or monitor if you like).
- Patch Delta-V SUM → Filter (Cutoff).
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- Set CH 1 Cycle switch to LFO.
- Set CH 1 Attack fully CCW (short).
- Set CH 1 Decay to around 10 o'clock (medium-short) — this is the starting bounce rate.
- Set CH 1 Attenuverter to about 3 o'clock (positive).
- Unpatch VCA 1 so OUT 1 gives the raw envelope.
- Patch Delta-V OUT 1 → Delta-V D-CV 1 (decay CV).
- Patch Delta-V OUT 1 → VCA (CV) to hear it.
- Trim the CH 1 attenuverter: more positive = faster bounce, less = slower.
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- Set both Cycle switches to LFO.
- CH 1: Attack and Decay at ~2 o'clock (slow).
- CH 2: Attack and Decay slightly different from CH 1 (say ~2:30) so the two drift.
- Set both Attenuverters full CW.
- Unpatch both VCA inputs (so OUT gives raw LFO).
- Patch Delta-V OUT 1 → VCA L (CV).
- Patch Delta-V OUT 2 → VCA R (CV).
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- Set CH 1 Cycle switch to LFO. Attack and Decay both short (~9 o'clock).
- Set CH 2 Cycle switch to one-shot. CH 2 Attack very short, Decay short.
- Set CH 2 Attenuverter full CW.
- Patch gate → Delta-V TRIG 1 to start/stop bursts (optional; can leave CH 1 running).
- Patch Delta-V EOC 1 → Delta-V TRIG 2.
- Patch drum trigger / VCA CV input → Delta-V OUT 2.
- Tweak CH 1 Decay to change ratchet rate.
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- Set both Cycle switches to one-shot.
- Set CH 1 Attack and Decay fully CCW. Same for CH 2.
- Do NOT patch anything into TRIG 1 or TRIG 2 (channels stay idle).
- Patch source A → Delta-V VCA 1. Patch source B → Delta-V VCA 2.
- Because the envelope is at 0V when untriggered, this trick works best as a CV/audio mixer by instead patching the two sources into SLEW 1 and SLEW 2 with gates held high, OR use it on output-coupled signals — see note below.
- Simpler route: patch CV source A → Delta-V VCA 1 and source B → Delta-V VCA 2, then briefly hold a gate into TRIG 1+2 (Link ON) to open both envelopes to steady state; use CH 1 Atten positive and CH 2 Atten negative.
- Patch Delta-V SUM → Output (In).
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Behaviors
Channel self-cycles as a continuous AD-shaped oscillator. Rate ranges from sub-Hz LFO to roughly 1.7kHz — short enough Attack+Decay turn the channel into a low-fi VCO whose waveform is bent by the Shape knob.
The SLEW input accepts gates and shapes them with the channel's Attack and Decay times, holding the peak while the gate is high. This turns a gate into a true attack-sustain-release envelope — not a general audio slew limiter.
Because the VCA input is normalled to +5V, OUT delivers the raw envelope/LFO when nothing is patched in. Insert audio into the VCA input and the same OUT jack becomes the amplified (enveloped) audio. Insert CV and you get an attenuated / shaped CV.
SUM is a two-channel DC-coupled mixer via the output attenuverters. Combine two envelopes, two LFOs, or two audio signals (one inverted, one not) into a single bus.
Both channels fire from one trigger with independent Attack/Decay/Shape. Stack two envelopes — one snappy, one slow — for layered shapes from a single gate.
End-of-cycle pulses are full triggers. EOC 1 → TRIG 2 builds sequenced bursts, ratchets, or complex LFOs where one cycle starts the next.
Dedicated Attack and Decay CV inputs let velocity, LFOs, or even a channel's own OUT warp rise/fall times — enabling bouncing-ball decays and dynamic accents without an external attenuator.
Controls
| CH 1 & 2 | Attack | Envelope rise time — the time for the output to climb from 0V to peak after a trigger. In Cycle mode, sets the rising slope of the LFO. Short to long; together with Decay reaches audio rate (~1.7kHz) in Cycle mode |
| CH 1 & 2 | Decay | Envelope fall time — how long the output takes to return to 0V after the attack peak. In Cycle mode, sets the falling slope. Short to long; very long settings give envelopes over an hour |
| CH 1 & 2 | Shape | Bends the slope curve of both attack and decay stages. CCW: exponential · noon: linear · CW: logarithmic |
| CH 1 & 2 | Output Attenuverter | Scales and optionally inverts the channel output. Sets envelope/LFO amplitude at OUT, and also sets this channel's contribution to the SUM bus. -1× at full CCW · 0 at noon · +1× at full CW |
| CH 1 & 2 | Cycle Switch (One-shot / LFO) | Toggles between one-shot AD envelope (triggered by gate) and free-running LFO. In LFO mode the channel self-cycles; Attack+Decay set the waveshape and rate, and Trig still resets the cycle if patched. One-shot (envelope) · LFO (self-cycling, up to ~1.7kHz) |
| Global | Trigger Link Switch | Normals TRIG 1 to TRIG 2 so both channels fire from a single gate patched into TRIG 1. Turn off to drive each channel from its own trigger. On: CH 1 Trig drives CH 2 · Off: independent |
I/O
IN · 5
- TRIG 1 / TRIG 2 2V+ gate GATEGate/trigger input per channel — starts the AD envelope or resets the LFO cycle.NORM → TRIG 2 is normalled from TRIG 1 when Link switch is on
- SLEW 1 / SLEW 2 gate-level GATEGate input that is slewed by the Attack and Decay times — creates a classic ASR envelope: rises at Attack rate while the gate is high, holds as long as the gate stays high, falls at Decay rate when the gate drops.
- A-CV 1 / A-CV 2 ENVCV input for Attack time — modulate rise rate with an LFO, envelope, or sequencer.
- D-CV 1 / D-CV 2 ENVCV input for Decay time — modulate fall rate, useful for dynamic / accelerating envelope shapes.
- VCA 1 / VCA 2 ENVAudio or CV input to the per-channel internal VCA. The channel output becomes this signal amplified by the envelope/LFO. Normalled to +5V when unpatched, which is why OUT produces the raw envelope when nothing is plugged in.NORM → +5V internal when unpatched
OUT · 3
- OUT 1 / OUT 2 ±10V via attenuverter ENVSingle channel output per channel. With nothing in the VCA input: raw envelope/LFO at the level set by the attenuverter (±10V). With audio in the VCA input: that audio amplified by the envelope/LFO. With CV in the VCA input: envelope amplitude scaled by that CV (accents, dynamics).
- EOC 1 / EOC 2 GATEEnd-of-cycle trigger — pulses at the end of every decay stage (envelope or LFO mode). Handy for chaining envelopes or as a clock tap from an LFO.
- SUM CVDC-coupled mix of OUT 1 + OUT 2 via their output attenuverters. Usable with audio or CV — two-channel mixer or summed modulator.