- Copy a drum break as break.wav onto the SD card (bank 1, slot 1).
- Feed a steady 4/4 clock from your master clock into Clock In.
- Hold B, tap key 1 to pick bank, then tap key 1 again for the sample.
- Turn X (AMEN) up slowly - you will hear slices start to recombine.
- Nudge Y (BREAK) clockwise to taste so FX begin to flicker in.
Algorithmic 8 HP breakbeat sampler. Streams stereo 16-bit 44.1 kHz audio from SD (16 banks x 16 samples), slices and re-sequences it with a Turing-style rungler, and layers 16 live-switchable effects. Eurorack port of the open-source zeptocore.
Patch Ideas · 4
- Keep AMEN low so the original break order stays intact.
- Patch Trigger Out to a percussive envelope's trigger input.
- Route that envelope into a drum voice or noise-burst module.
- Sum the drum voice and the EZEPTOCORE audio into the mixer.
- Adjust Y (BREAK) gently - clean break, extra drum layered on top.
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- Hold C and tap the key for mash mode (see the colour cue on the keys).
- Start the master clock so the sample loops cleanly.
- Tap a key to toggle an effect - it stays on until tapped again.
- Combine keys for stacked FX (eg reverse + tape-stop).
- Use D to record the tap performance back into the sequencer.
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- Patch your master clock into Clock In.
- Set Clock Out to a useful division (eg /4) in the settings menu.
- Send Clock Out into a sequencer's clock input.
- Also patch Clock Out to an envelope trigger for bass plucks.
- Keep the stereo audio going to the mixer - everything now runs on the break's grid.
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Behaviors
AMEN fully counter-clockwise plays slices in their original order. As you turn it up the built-in Turing/rungler sequencer recombines slices, and at full travel it cooks up a brand new slice + FX combination every pass of the loop.
BREAK controls how often the sixteen effects (and their combinations) are sprinkled onto the sample. Low = clean loop, high = wall-to-wall effect mayhem.
Effects include saturation, loss, fuzz, bit-crush, time-stretch, delay, comb filter, repeat, tighten, expand, circulate, scratch, lower, reverse and tape-stop. Any of them can be toggled from the 16 keys or automated by BREAK.
Sample playback time-stretches to match the incoming clock (or tapped tempo from 30-300 BPM), so breaks stay in time when the master clock wobbles.
Audio streams directly from the SD card in 16-bit 44.1 kHz stereo, so you can hot-swap between any of 256 samples (16 banks x 16 slots) without loading into RAM.
The engine analyses incoming slices and fires Trigger Out on kick, snare or hi-hat hits inside the loop, giving you a live drum trigger track from any break.
Controls
| Primary parameter knob | X | Main performance knob. Adjusts the parameter of the currently selected effect or, combined with button holds, controls pitch, tempo and bank/sample. context-sensitive; held with A/B/C for global settings |
| Secondary parameter knob | Y | Second effect parameter for the active FX preset. Shapes depth or character alongside X. per-effect parameter |
| Probability / volume | Z | Sets probability for the AMEN/BREAK engine and doubles as master volume when held with A. probability + global volume |
| Modifier button | A | Hold to access global functions: +X for tempo, +Z for volume, +B tap for manual tempo tap (30-300 BPM). shift/modifier key |
| Bank / sample select | B | Hold B then tap a key 1-16 to pick a bank, keep holding and tap another key 1-16 to pick the sample within that bank. bank + sample navigation |
| Mode / play select | C | Switches between play modes (jump/manual, loop, retrigger) and into mash mode or bass mode for the 16 keys. play-mode selector |
| Record / sequence | D | Arms and captures the real-time sequencer so key presses and FX toggles are looped back as a pattern. sequencer record |
| Performance pads | 16 keys | Sixteen numbered keys. In jump mode each key jumps between 16 slices of the current sample, in mash mode they toggle the 16 effects, in bass mode they play a chromatic bass across the keyboard. jump / mash / bass contexts |
I/O
IN · 1
- Clock In clock / trigger GATEExternal clock input. Drives the internal sequencer, slice timing and tempo-locked effects.
OUT · 4
- Audio Out L audio AUDIOLeft channel of the stereo sample and FX output.
- Audio Out R audio AUDIORight channel of the stereo sample and FX output.
- Clock Out clock CLKInternal clock with on-board divider and multiplier, useful for syncing other modules to the break.
- Trigger Out trigger GATEAnalysis-derived trigger mirrored from the sample: kick, snare or hi-hat extraction follows the loop's rhythm and fires gates for the rest of the rack.