- Press MOD, turn encoder to MOD Lane 1.
- In the Lane Menu set DIV=/8 and LEN=4.
- Press CV (stage edit). Set stage 1=0st, 2=+2st, 3=+5st, 4=+7st with the encoder.
- Hold ALT then A (or B) to open the output assignment. Assign MOD Lane 1 to Pitch Post, destination Track 1+2.
- Patch Track 1 Pitch → VCO1 V/oct, Track 1 Gate → ENV1.
- Patch Track 2 Pitch → VCO2 V/oct, Track 2 Gate → ENV2.
- Program any 8-stage melody on the sliders, press RUN.
Multitrack, performance-oriented pitch, gate and mod sequencer. Two tracks with 8 stages, per-stage pulse count, gate type, slide, skip, ratchet, probability and accumulator. Eight assignable MOD lanes.
Patch Ideas · 20
- Pick a stage (e.g. stage 3). Set its GATE TYPE switch to SINGLE and PULSE COUNT to 1.
- Press RATCH, then press that stage's button and turn encoder to 3.
- Press ACCUM, press the stage, set amount to +4 semitones.
- Hold ALT + LIM, set the accumulator limit to +7 semitones and Reset=Stage.
- Patch Track 1 Pitch → VCO V/oct, Track 1 Gate → ENV → VCA.
- Press RUN.
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- Press TRK 1. Press ORDER and select Forward. Press DIV and set /1.
- Press TRK 2. Press ORDER and select Forward, then press the encoder to flip DIRECTION to Reverse.
- Press DIV on TRK 2 and set /2.
- Program an 8-stage melody on the sliders.
- Patch Track 1 Pitch/Gate → VCO1/ENV1.
- Patch Track 2 Pitch/Gate → VCO2/ENV2.
- Press RUN.
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- Press SCALE, pick a Major Pentatonic scale and a root you like.
- Press TRK 1 then ORDER, select Brownian.
- Press LEN, set STAGES=8.
- Press ACCUM and for each stage set amount=+1st, Reset Trigger=Loop.
- Hold ALT + LIM, set accumulator LIMIT to ±7 semitones, Polarity bi-directional.
- Press X button (AUX X) and assign destination Accum Dir.
- Patch LFO (slow) → X In, Track 1 Pitch/Gate → voice. Press RUN.
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- Program an 8-stage bass line on the sliders.
- Press TRK 1 and make sure ORDER=Forward, LEN=8. This is the bass track.
- Press TRK 2, press LOOPY (∞). Configure Loopy Target=Current and enable Stage Player.
- Patch Track 1 Pitch/Gate → Bass VCO/ENV.
- Patch Track 2 Pitch/Gate → Lead VCO/ENV.
- Press RUN. Tap stage buttons to play lead notes in real time.
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- TRK 1: sliders for kick pattern, every stage GATE TYPE=MULTI, PULSE COUNT=1.
- TRK 2: stages 1–3 GATE TYPE=MULTI PULSE COUNT=2; stage 4 GATE TYPE=REST PULSE COUNT=2; LEN=4.
- Patch Track 1 Gate → Kick Trig.
- Patch Track 2 Gate → Snare Trig.
- Press RUN.
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- TRK 1: 8 stages programmed as your melody. All stages GATE TYPE=MULTI PULSE COUNT=1.
- Press RATCH, press stage 6, set to 4.
- Set stage 7 GATE TYPE switch to REST.
- Leave stage 8 default.
- Patch Track 1 Pitch → VCO, Track 1 Gate → ENV → VCA.
- Press RUN.
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- Press SCALE, select User Bank 1, Scale 1-1. Long-press encoder to edit notes, set it to a chord-tone scale. Exit.
- Repeat for Scales 1-2, 1-3, 1-4 with different chord tones in the same key.
- Press the encoder on one scale to Lock the bank (MOD LOCK icon).
- Press MOD, pick MOD Lane 1. DIV=/8, LEN=4.
- Assign MOD Lane 1 destination = Scale (User). Program stages 1–4 as −1V, 0V, +1V, +2V so the lane steps one scale per change.
- Patch Track 1 Pitch/Gate → voice. Press RUN.
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- Press TRK 1, press SWING, set 50% (straight).
- Press TRK 2, press SWING, set 65%.
- Program your 8-stage melody on the sliders.
- Patch Track 1 Pitch/Gate → VCO1/ENV1.
- Patch Track 2 Pitch/Gate → VCO2/ENV2.
- Press RUN.
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- Press X (AUX IN). Assign destination Accum Dir.
- Press Y. Assign destination Play Order.
- Press Z. Assign destination Pulses Len.
- Leave the AUX jacks unpatched — the attenuverter alone provides the control voltage.
- Program a sequence and press RUN.
- Turn X, Y, Z attenuverters during play to re-shape the sequence live.
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- Press SCALE, pick a natural minor scale with a root you like.
- Press TRK 1, press LEN, set STAGES=7.
- Press TRK 2, press LEN, set STAGES=5.
- Leave DIV equal on both tracks.
- Program sliders so the first 7 and first 5 each make a musical phrase.
- Patch Track 1 and Track 2 Pitch/Gate to two voices.
- Press RUN.
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- Press MOD, select MOD Lane 1. LEN=8.
- Press CV, step through each stage and set voltages (e.g. +1V on accented stages, 0V elsewhere).
- In the Lane Menu enable Slew (gives smooth motion between stages).
- Hold ALT + B, assign MOD Lane 1 to B Out.
- Patch Track 1 Pitch → VCO, Track 1 Gate → ENV → VCA.
- Patch B Out → Filter Cutoff.
- Press RUN.
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- TRK 1: program a normal pitch/gate pattern. Put RATCH=4 on stages 4 and 8.
- Press MOD, pick MOD Lane 1. Hold ALT + TYPE, set CV TYPE = Gate Toggle.
- Press CV and toggle stages 4 and 8 high, others low.
- Hold ALT + A, assign MOD Lane 1 to A Out.
- Patch Track 1 Pitch/Gate → main voice. Patch A Out → Noise VCA gate input.
- Patch Noise source → Noise VCA input. Press RUN.
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- TRK 1: program your melody, LEN=8.
- Press MOD, select MOD Lane 2. LEN=5.
- Press CV on MOD 2, set stage values small (e.g. ±50 to ±100 mV).
- Hold ALT + B, route MOD Lane 2 to B Out.
- Patch Track 1 Pitch → Precision Adder In 1.
- Patch B Out → Precision Adder In 2.
- Patch Adder Out → VCO V/oct; Track 1 Gate → ENV. Press RUN.
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- Press TRK 1, DIV=/1, LEN will naturally be 8; use MOD/AUX or long bass phrasing to stretch, or treat LEN=8 as a 16-pulse phrase by using MULTI stages with PULSE COUNT=2.
- Press TRK 2, DIV=/1, set LEN/PULSES to deliver a 6-pulse loop (e.g. LEN=3 with PULSE COUNT=2, or LEN=6 with PULSE COUNT=1).
- Slider values on TRK 1 = bass notes; slider values ignored on TRK 2 (we only use its gate).
- Patch Track 1 Pitch → Bass VCO, Track 1 Gate → Bass ENV.
- Patch Track 2 Gate → Kick Trig.
- Press RUN.
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- TRK 1: program pitches. Press SLIDE and toggle it on for stages 2, 5 and 7.
- Press SLIDE TIME, dial in around 40.
- Press MOD, MOD Lane 1. Program a rising CV ramp across 16 pulses. Route MOD 1 → A Out.
- MOD Lane 2: short CV pulses on every stage (accents). Route MOD 2 → B Out.
- Patch Track 1 Pitch → VCO. VCO → Resonant LPF → VCA.
- Track 1 Gate → ENV → VCA CV. A Out → LPF Resonance. B Out → VCA CV.
- Press RUN.
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- Press TRK 1, program the melody.
- Press TRK 2, program same or different sliders.
- On TRK 2 press the Track Menu → Transpose, set +7 semitones (or use MOD/AUX Pitch Post +7).
- Add RATCH=2 on a couple of stages on one track for flams.
- Patch Track 1 Pitch → VCO1, Track 2 Pitch → VCO2.
- Sum both Gate outputs with an OR/MAX logic module → single ENV → shared VCF/VCA.
- Mix VCO1 + VCO2 into the VCF. Press RUN.
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- Press MOD, MOD Lane 1. Hold ALT + TYPE, CV TYPE = Gate Toggle.
- Press CV, toggle stage 1 high, all others low. LEN=8.
- Hold ALT + A, route MOD Lane 1 to A Out.
- Patch Track 1 Pitch/Gate → main voice.
- Patch A Out → Turing Machine Clock or Reset input.
- Patch Turing CV Out → VCO2 V/oct, Track 2 Gate → ENV2.
- Press RUN.
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- TRK 1: melodic pitch pattern, LEN=8.
- Press MOD, MOD Lane 1. LEN=5.
- Press CV, set each MOD 1 stage to a different voltage (0V … +5V).
- Hold ALT + A, route MOD 1 to A Out.
- Patch Track 1 Pitch → VCO → Wavefolder → VCA → output.
- Patch A Out → Wavefolder Fold CV. Track 1 Gate → ENV → VCA.
- Press RUN.
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- TRK 1: program 8 pitches. Raise stages 7 and 8 sliders higher than the others and tilt them downward; enable SLIDE on both stages.
- Press RATCH, press stage 7 and 8, set both to 8.
- Press MOD, MOD 1. Set stages 7–8 to a low CV (for short decay), others to a high CV.
- Hold ALT + B, route MOD 1 to B Out.
- Patch Track 1 Pitch → Drum/VCO pitch CV. Track 1 Gate → Drum trigger.
- Patch B Out → ENV Decay CV.
- Press RUN.
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Behaviors
Tracks share the same 8 sliders but interpret them independently. Each has its own order, length, division, swing, slide, and gate settings. Different clock divisions create instant counterpoint.
Eight CV/gate lanes with their own stage values, order, length, and clock div. Assignable to any OUT jack or internal parameter. The key to chord progressions and parameter automation.
Cumulative pitch offset that grows each pulse, stage, or loop. Direction (up/down/freeze) and polarity assignable to AUX or mod lane. Limit sets ceiling before wrap or stop.
Two-finger: hold two stages to loop between them instantly. One-finger on Track 2: Stage Player keyboard mode — each press plays that stage's pitch once. Shift loop region while held.
MULTIPLY: ratchet count fits across the pulse count, so repeat rate tracks gate length. PULSE: all ratchets play within one clock pulse at a constant rate — classic ratchet. GATED: rate is fixed (one pulse per ratchet unit) but the total count stretches with gate length.
HOLD: ties gate through consecutive stages (legato). MULTI: gate per pulse (staccato). SINGLE: one gate regardless of pulse count (sustained). REST: silence, pitch still advances.
50% chance forward, 25% stay, 25% back. Sequence wanders but trends forward. Combined with scale quantize and accumulator limits, produces melodies that feel improvised.
Swaps Track 1 and Track 2 pitch/gate outputs instantly. Melody goes to bass voice, bass to melody. Assignable to AUX for a live crossfade surprise.
Pitch Pre: modulates before the quantizer so output stays in the chosen scale (good for in-scale transposition). Pitch Post: adds 1V/oct chromatic offset after the quantizer, so pitches can land outside the scale.
64 presets (8 banks x 8) chainable in sequence. Chain Follow auto-advances after N loops. Use for song structures with distinct verse/chorus patterns.
Controls
| Stages 1–8 | Pitch Sliders | Set default pitch per stage. Range and root configurable per track. 1–4 octave range · scale-quantized · overridable per stage |
| Stages 1–8 | Pulse Count | 8-position switch sets how many clock pulses each stage holds. 1–8 pulses · interacts with Gate Type and Ratchet |
| Stages 1–8 | Gate Type | 4-position switch: HOLD, MULTIPLE, SINGLE, or REST. HOLD=tied · MULTIPLE=gate per pulse · SINGLE=one gate · REST=silent |
| Global | CTRL 1 / CTRL 2 | Assignable performance knobs for real-time modulation of any parameter. User-assignable destination · takes effect immediately |
| Screen | Encoder | Push-encoder for navigating and editing on-screen parameters. Turning it on HOME scrolls through 4 HOME screens. Turn to scroll · press to select/confirm · long-press for edit modes |
| Transport | RUN | Start or stop sequencer playback. Configurable as Run/Pause or Run/Stop in SETUP |
| Transport | LOOPY (∞) | Enters Loopy performance mode for live loop manipulation. 1-finger or 2-finger loopy · Stage Player sub-mode |
| Transport | RESET | Returns sequence to starting stage. Long-press sets GATE outputs to 0V. Global or per-track · responds to RESET IN jack |
| Global Settings | SETUP | Opens global setup menu: clock source, MIDI, presets, display settings. Clock = Internal or External |
| Global Settings | BPM | Sets internal clock tempo. Tap-tempo supported · range varies |
| Global Settings | SCALE | Assigns quantization scale and root note to pitch sliders. 35 traditional scales + 14 chord shapes + 100 user scales (10 banks of 10) |
| Track Settings | ORDER | Sets playback order of stages (forward, reverse, ping-pong, random, etc.). Multiple order modes · customizable shortcuts |
| Track Settings | LEN | Sets number of active stages in the sequence. 1–8 stages |
| Track Settings | DIV | Sets clock division for the track relative to master clock. Multiple divisions available |
| Track Settings | SWING | Adds swing/shuffle timing to the track. 50% = straight · 50–78% swing range |
| Track Settings | SLIDE | Sets portamento (slide) time for the track. Track-level global slide time · 0–100 |
| Track Settings | GATE (Track) | Sets global gate percentage length for MULTIPLE/SINGLE gate types. % of clock pulse · overridable per stage |
| Stage Buttons | SLIDE (Stage) | Enables portamento slide into the selected stage. Per-stage on/off |
| Stage Buttons | SKIP | Skips the selected stage during playback. Per-stage on/off |
| Stage Buttons | PITCH (Stage) | Overrides slider pitch with a specific note value for the stage. Per-stage pitch override · independent of slider |
| Stage Buttons | GATE (Stage) | Overrides track gate length for the selected stage. Per-stage gate percentage |
| Stage Buttons | RATCH | Adds ratcheting (note repeats) within a stage's pulse count. Per-stage · up to 8 · interacts with Gate Stretching |
| Stage Buttons | PROB | Sets probability that a stage will play on any given pass. Per-stage · 0–100% |
| Stage Buttons | ACCUM | Cumulative pitch transposition that grows each time stage is visited. Per-stage · polarity, range, and order configurable |
| Stage Buttons | CV | Assigns a CV value or gate-toggle voltage to a stage for MOD/AUX output. CV Type = CV Value or Gate Toggle |
| ALT Buttons | ALT (LOAD/SAVE/A/B/CLK/MX/LIM/TYPE) | Hold ALT then press stage button to access alternate functions. LOAD/SAVE presets · A/B output assign · CLK div · MX expander · LIM accum · TYPE cv |
| Track Buttons | TRK 1 / TRK 2 / MOD | Selects which track or MOD lane is currently being edited. TRK 1 and TRK 2 are pitch/gate tracks · MOD selects one of 8 mod lanes |
| Screen | EXIT | Exits current menu and returns to HOME screen. At HOME, rotate encoder to cycle through 4 HOME screens |
| AUX IN | X / Y / Z Attenuverters | Scale and invert the three AUX CV inputs before they modulate assigned parameters. CCW = attenuated/inverted · CW = unity · center = zero |
I/O
IN · 5
- Clock In gate/trigger GATEExternal clock input to sync sequencer to outside source
- Reset In trigger GATETrigger resets sequence to start stage (reconfigurable as RUN in SETUP)
- X In -5V to +5V CVAUX CV input assignable to any sequencer parameter
- Y In -5V to +5V CVAUX CV input, identical in function to X In
- Z In -5V to +5V CVAUX CV input, identical in function to X In
OUT · 7
- A Out depends on assignment GATEUser-assignable output A: pitch, gate, clock, or mod signal
- B Out depends on assignment GATEUser-assignable output B: pitch, gate, clock, or mod signal
- Clock Out gate GATEDivided clock output from internal or external clock source
- Track 1 Pitch 1V/oct1V/oct pitch output for Track 1 (swappable with Track 2 via Trk Out Swap)
- Track 1 Gate 0–5V GATEGate output for Track 1 (off = 0V, on = +5V)
- Track 2 Pitch 1V/oct1V/oct pitch output for Track 2 (swappable with Track 1 via Trk Out Swap)
- Track 2 Gate 0–5V GATEGate output for Track 2 (off = 0V, on = +5V)
Expanders
Gx 4HP
4HP active expander for Metropolix. Adds 8 gate/trigger/clock jacks assigned from Metropolix's MX menu (Transport, Prob Clocks, Mod Clocks, Stage Num, Mod Stage Num). Connects via I²C cable plus its own bus-board power. Incompatible with Metropolix Backpack.
Behaviors
Gx is an active module: it needs its own 10-pin power connection to the eurorack bus board AND a 6-pin I²C cable to the Metropolix's I²C port on the back. Always power down before connecting/disconnecting the I²C cable. Not compatible with the Metropolix Backpack — you can install one or the other, not both.
Jacks 1–2 carry global Run gate and Reset trigger. Jacks 3–8 carry a bank of clock divisions/multiples of Metropolix's master clock. A: /1, /2, /4, /4+2-offset, /8, /16. B: /1, /3, /4, /5, /8, /16. C: x4, x2, x1, /2, /4, /8. MX ASSIGN is ignored in these modes.
Jacks 1–4 emit an x1 clock at 100%, 75%, 50%, 25% probability respectively. Jacks 5–8 emit a /2 clock at 100%, 75%, 50%, 25% probability. Useful for generative rhythms.
Jacks 1–8 output the clock for Metropolix MOD Lanes 1–8 respectively, each following that lane's CLOCK DIV setting on the DIV screen. MX ASSIGN is ignored.
Each jack 1–8 emits a gate that is high while the correspondingly numbered stage is playing on the selected Track. Not affected by Metropolix's Gate Length settings. Muted Track → gates also muted. With Loopy on + sequencer stopped, Stage Player button presses fire the matching stage gates.
Each jack 1–8 emits a gate that is high while the correspondingly numbered stage plays on the selected MOD Lane. Muted MOD Lane → gates also muted. Useful for stage-synchronous triggers on mod-lane timelines.
Metropolix supports either Gx or Qx as its expander (not both). Both are 8-jack gate/trigger/clock expanders; the manual treats them identically for all seven MX modes. This sheet applies to the Gx.
Patch Ideas · 4
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I/O
OUT · 8
- 1 0V / +5V gate GATEGate/trigger/clock output 1. Function is set globally on Metropolix via ALT + MX. Depending on MX EXPANDER mode this carries: Run gate (Transport A/B/C), x1 clock at 100% probability (Prob Clocks), MOD Lane 1 clock (Mod Clocks), a stage-1 gate for the assigned Track (Stage Num) or MOD lane (Mod Stage Num).
- 2 0V / +5V gate GATEGate/trigger/clock output 2. MX-assigned. Typical modes: Reset trigger (Transport A/B/C), x1 clock at 75% probability (Prob Clocks), MOD Lane 2 clock, or stage-2 gate.
- 3 0V / +5V gate GATEGate/trigger/clock output 3. MX-assigned. Typical modes: /1 clock (Transport A/B), x4 clock (Transport C), x1 clock at 50% probability, MOD Lane 3 clock, or stage-3 gate.
- 4 0V / +5V gate GATEGate/trigger/clock output 4. MX-assigned. Typical modes: /2 clock (Transport A), /3 clock (Transport B), x2 clock (Transport C), x1 clock at 25% probability, MOD Lane 4 clock, or stage-4 gate.
- 5 0V / +5V gate GATEGate/trigger/clock output 5. MX-assigned. Typical modes: /4 clock (Transport A/B), x1 clock (Transport C), /2 clock at 100% probability, MOD Lane 5 clock, or stage-5 gate.
- 6 0V / +5V gate GATEGate/trigger/clock output 6. MX-assigned. Typical modes: /4 clock +2 offset (Transport A), /5 clock (Transport B), /2 clock (Transport C), /2 clock at 75% probability, MOD Lane 6 clock, or stage-6 gate.
- 7 0V / +5V gate GATEGate/trigger/clock output 7. MX-assigned. Typical modes: /8 clock (Transport A/B), /4 clock (Transport C), /2 clock at 50% probability, MOD Lane 7 clock, or stage-7 gate.
- 8 0V / +5V gate GATEGate/trigger/clock output 8. MX-assigned. Typical modes: /16 clock (Transport A/B), /8 clock (Transport C), /2 clock at 25% probability, MOD Lane 8 clock, or stage-8 gate.