- Set MODE switch to CYCLE.
- Set RANGE switch to SHAPE.
- Set INTONE knob past noon CW so 2N–6N run faster than IDENTITY.
- Leave RUN unpatched.
- Patch your clock → Just Friends TRIGGER 6N (no other TRIGGER jacks patched). Reverse-normalling fans the clock out to all six channels.
- Patch Just Friends OUT 1N → Filter Cutoff (slowest lane).
- Patch Just Friends OUT 2N → VCA CV.
- Patch Just Friends OUT 3N → VCO FM.
- Patch Just Friends OUT 4N → FX Time (fastest lane used).
Just Friends
Mannequins 14HPSix manifold slope generators tuned to integer ratios (1N–6N). Switchable between shape-rate envelopes/LFOs and sound-rate oscillators. Extended RUN firmware modes reveal polyphonic LPG, FM and ratcheted behaviours.
Patch Ideas · 10
- Set MODE switch to SUSTAIN.
- Set RANGE switch to SOUND (PLUME firmware mode).
- Patch an offset of about +1V → Just Friends RUN (shapes the internal LPG character).
- Patch your 1V/oct pitch source → Just Friends TIME (v/8) for tuning all six voices.
- Set INTONE knob to choose the chord voicing: noon = unison, CW for overtone stack, CCW for undertone stack.
- Patch voice 1 gate → Just Friends TRIGGER 1N.
- Patch voice 2 gate → Just Friends TRIGGER 2N.
- Patch voice 3 gate → Just Friends TRIGGER 3N (add more as needed up to TRIGGER 6N).
- Patch Just Friends MIX → Output.
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- Set MODE switch to CYCLE.
- Set RANGE switch to SOUND.
- Patch any cable into RUN to enter FLOOM firmware mode (start with a fixed offset so you can sweep it).
- Turn the FM knob full CW so FM INPUT routes to TIME (FM depth control in FLOOM).
- Set INTONE full CW for an overtone chord across 2N–6N.
- Patch your 1V/oct pitch source → Just Friends TIME (v/8).
- Patch an audio-rate VCO → Just Friends FM INPUT (this is the FM source).
- Patch a slow LFO → Just Friends RUN to morph modulator:carrier ratio.
- Patch Just Friends MIX → Output.
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- Set MODE switch to CYCLE.
- Set RANGE switch to SHAPE.
- Patch an offset of about +2V → Just Friends RUN (−4V = 1 cycle per burst, 0V = 6, +5V = 36).
- Set TIME knob for the burst cycle length (short for ratchets, longer for flams).
- Patch your clock → Just Friends TRIGGER 6N (reverse-normals to all six channels).
- Patch Just Friends OUT 6N → Drum 1 Trig for the fastest ratchet lane.
- Patch Just Friends OUT 1N → Drum 2 Trig for a slower flam lane.
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- Set MODE switch to CYCLE.
- Set RANGE switch to SHAPE.
- Set INTONE knob just CCW of noon so 2N–6N drift slower than IDENTITY (gently diverging rates).
- Set TIME knob for the base LFO period (seconds to tens of seconds).
- Set CURVE at noon for rounded shapes; sweep CCW for steeper edges.
- Leave RUN unpatched, no TRIGGER cables — channels free-run.
- Patch Just Friends OUT 1N → Filter Cutoff.
- Patch Just Friends OUT 2N → VCO FM.
- Patch Just Friends OUT 3N → Wavefolder Amount.
- Patch Just Friends OUT 4N → Pan CV.
- Patch Just Friends OUT 5N → Reverb Time.
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- Set MODE switch to CYCLE.
- Set RANGE switch to SOUND.
- Set INTONE knob full CW (maximum overtone stack: 2N=octave, 3N=oct+5th, 4N=2 oct, 5N=2 oct+maj 3rd, 6N=2 oct+5th).
- Patch your 1V/oct pitch source → Just Friends TIME (v/8). IDENTITY tracks the keyboard and all other channels follow.
- Patch Just Friends OUT 1N → Mixer (root).
- Patch Just Friends OUT 3N → Mixer (5th above the octave).
- Patch Just Friends OUT 5N → Mixer (major 3rd, two octaves up).
- Patch Mixer Out → Output.
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- Set MODE switch to SUSTAIN.
- Set RANGE switch to SHAPE.
- Set INTONE knob just CCW of noon so 2N runs a little slower than IDENTITY.
- Set TIME for the IDENTITY attack/release speed; RAMP sets the A/R balance.
- Patch your gate → Just Friends TRIGGER 1N.
- Patch Just Friends OUT 1N → VCA CV (fast ASR for amplitude).
- Patch Just Friends OUT 2N → Filter Cutoff (related slower ASR for tone).
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- Set MODE switch to TRANSIENT.
- Set RANGE switch to SHAPE.
- Patch an offset of about +5V → Just Friends RUN (SHIFT: only retrigger at end-of-cycle = clean division).
- Set TIME longer than one clock period so each channel spans multiple clocks.
- Set INTONE CW so 2N–6N run at integer ratios of IDENTITY.
- Patch your fast clock → Just Friends TRIGGER 6N (cascades to all six).
- Patch Just Friends OUT 2N → Drum 1 Trig as a /2 clock.
- Patch Just Friends OUT 3N → Drum 2 Trig as a /3 clock.
- Tap OUT 4N, 5N, 6N for /4, /5, /6 lanes as needed.
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- Set MODE switch to CYCLE.
- Set RANGE switch to SOUND.
- Turn the FM knob full CCW so FM INPUT sends to INTONE (ratio FM, not pitch FM).
- Set INTONE knob at noon (unison starting point — modulation will sweep around this).
- Patch an audio-rate VCO → Just Friends FM INPUT. (In SOUND range this jack is AC-coupled for through-zero behavior.)
- Patch your 1V/oct pitch source → Just Friends TIME (v/8).
- Patch Just Friends MIX → Output.
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- Set MODE switch to SUSTAIN.
- Set RANGE switch to SHAPE.
- Patch an offset of about +4V → Just Friends RUN (STRATA: RUN voltage sets the sustain/slew character).
- Set TIME for the base slew time (short = snappy, long = molasses).
- Set INTONE knob CW so 2N–6N slew faster than IDENTITY.
- Patch stepped CV lane 1 → Just Friends TRIGGER 1N (acts as the CV input to that slew channel).
- Patch stepped CV lane 2 → Just Friends TRIGGER 2N.
- Patch Just Friends OUT 1N → VCO 1 FM (slewed version of lane 1).
- Patch Just Friends OUT 2N → VCO 2 FM (slewed version of lane 2, different slew rate).
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Behaviors
Each channel is a triggered attack-release slope. Rising edges fire an AR shaped by CURVE and RAMP. In shape range this is six clock-divided/multiplied envelopes; in sound range it becomes an impulse-train oscillator family covering subharmonics.
Gate-sensitive ASR: while the gate is high the slope climbs to its peak and sustains; gate low releases. In sound range it produces trapezoid VCOs whose pulse width follows the incoming gate length — enables PWM tracking.
Free-running. In shape = six temporally-related LFOs forming polyrhythms from INTONE. In sound = a harmonic/undertone oscillator stack: CW INTONE produces overtone series (2N=octave, 3N=octave+5th, 4N=2 oct…), CCW produces undertones.
Trigger jacks are reverse-normalled so that a cable into 6N alone fires all six channels. Patching any individual trigger breaks the normal at that point. Enables one-cable polyrhythmic triggering; each patched cable 'carves off' that channel to external control.
The FM knob is a bipolar crossfade: full CW sends the FM INPUT to TIME (pitch/speed FM); full CCW sends it to INTONE (ratio FM, re-voicing the manifold). Mid positions blend both destinations. FM INPUT is AC-coupled in sound range for through-zero FM.
Variable retrigger lockout. RUN voltage −5V→+5V sweeps receptiveness from 'always retriggerable' to 'retrigger only at end-of-cycle'. Emulates MATHS-style retrigger blocking with CV control over the lockout threshold.
ARSR envelope generator with CV-controlled sustain level (0–8V from RUN). Same hardware also becomes a six-channel slew limiter when driven by stepped voltages, tracking input CV with a per-channel lag.
Burst generator. Each trigger produces a CV-determined number of cycles: −4V = 1 cycle, 0V = 6 cycles, +5V = 36 cycles. Per-channel ratio scaling means ratcheted euclidean-style patterns fall out of the manifold.
Self-clocked impulse oscillator stack. IDENTITY free-runs; 2N–6N are re-triggered by IDENTITY's end-of-cycle, producing subharmonic drones. RUN voltage introduces retrigger chaos and sync-like timbres.
Six free-running VCOs through internal pluckable low-pass gates. TRIGGER inputs act like piano keys — short trigger = plucked note, sustained gate = held note. RUN shapes the LPG response. Instant 6-voice polysynth without external EGs, VCAs or LPGs.
Each channel becomes a 2-operator FM voice with an internal sine modulator. RUN sets modulator:carrier ratio (−5V to +5V); the FM INPUT and FM knob now control FM depth. Specific RUN voltages produce inharmonic / noise timbres.
In shape, MIX emits the maximum of each slope divided by its index — effectively an envelope-priority output where IDENTITY dominates. In sound, MIX is a tanh-limited sum of all six channels, producing a warm ~15Vpp saturated chord or drone.
Controls
| Global (IDENTITY) | TIME | Master speed of the IDENTITY slope. Other channels (2N–6N) scale from this via INTONE. shape: minutes–ms · sound: ms–µs · v/8 tracking via TIME CV |
| Global (ratios) | INTONE | Sets harmonic ratio of channels 2N–6N relative to IDENTITY. Noon = all unison; CW multiplies (up to 6N); CCW divides (down to 1/6). CCW: undertone series · noon: unison · CW: overtone series |
| Global | CURVE | Waveshape of every slope. Sweeps from rectangular through log/linear/expo to sine. CCW: pulse · noon: linear · CW: sine · full-sweep via ±5V CV |
| Global | RAMP | Rise/fall balance. CCW = instant attack + long release (saw); CW = long attack + instant release (ramp). Total duration unchanged. Symmetric at noon · with CURVE full CCW becomes audio-rate PWM in cycle mode |
| FM INPUT depth | FM | Bipolar attenuator routing FM INPUT. CW feeds TIME (pitch FM); CCW feeds INTONE (ratio FM). CCW: INTONE FM · noon: zero · CW: TIME FM |
| Global | MODE switch | Three-position mode selector shared by all six channels: TRANSIENT (triggered AR), SUSTAIN (gated ASR), CYCLE (free-running). transient | sustain | cycle |
| Global | RANGE switch | Two-position switch toggling between control-rate shape and audio-rate sound. shape: 0–8V unipolar · sound: ±5V bipolar |
I/O
IN · 12
- TIME (v/8) −2V to +5V CV1V/oct CV for IDENTITY speed. Tracks across shape and sound ranges.
- INTONE ±5V CVCV for ratio parameter. ±5V at noon sweeps 1/N to N.
- RAMP ±5V CVCV for rise/fall balance.
- CURVE ±5V CVCV for waveshape.
- FM INPUT audio-rate CVAudio-rate modulation source. DC-coupled in shape; AC-coupled in sound for through-zero FM.
- RUN ±5V CVSelects and CV-controls RUN modes (SHIFT/STRATA/VOLLEY/SPILL/PLUME/FLOOM). Unpatched = standard modes.NORM → disconnected = standard modes
- TRIGGER 1N / IDENTITY ~1V threshold GATETrigger or gate for the IDENTITY channel. Normalled forward to 2N…6N unless 2N is patched.
- TRIGGER 2N ~1V threshold GATETrigger/gate for 2N channel. Normalled from IDENTITY; breaks normal and cascades onward when patched.NORM → IDENTITY trigger
- TRIGGER 3N ~1V threshold GATETrigger/gate for 3N channel.NORM → 2N (→IDENTITY)
- TRIGGER 4N ~1V threshold GATETrigger/gate for 4N channel.NORM → 3N
- TRIGGER 5N ~1V threshold GATETrigger/gate for 5N channel.NORM → 4N
- TRIGGER 6N ~1V threshold GATETrigger/gate for 6N channel. A single trigger here with no others patched excites all six channels via reverse-cascade normalling.NORM → 5N
OUT · 7
- OUT 1N / IDENTITY shape: 0–8V · sound: ±5VSlope output for IDENTITY channel.
- OUT 2N shape: 0–8V · sound: ±5VSlope output at 2N ratio.
- OUT 3N shape: 0–8V · sound: ±5VSlope output at 3N ratio.
- OUT 4N shape: 0–8V · sound: ±5VSlope output at 4N ratio.
- OUT 5N shape: 0–8V · sound: ±5VSlope output at 5N ratio.
- OUT 6N shape: 0–8V · sound: ±5VSlope output at 6N ratio.
- MIX ENVshape: largest-of-scaled-slopes (envelope priority). sound: tanh-limited sum of all six (~15Vpp).